using System;

[Serializable]
public class weapon_gun
{
	public int id;

	public string name;

	public int[] att;

	public int[] pen;

	public int[] maxnum;

	public float[] time;

	public int[] levelupgold;

	public int unlocktype;

	public int unlocknum;

	public int planelevel;

	public float star;

	public weapon_gun()
	{
		att = new int[10];
		pen = new int[10];
		maxnum = new int[10];
		time = new float[10];
		levelupgold = new int[10];
	}
}
